Physical inventory
Grid-based inventory with clothing, containers, rotation, weight and visible items in the game world.
Open-world survival · In development
Roadlands is an uncompromising survival game set in a handcrafted world inspired by the Alpine region. Gather equipment, secure vehicles, build a base and survive together with up to eight players.
The game
In Roadlands, items do not exist only as menu icons. You find, move, store and transport them physically in the world. Every decision costs space, weight and time.
Grid-based inventory with clothing, containers, rotation, weight and visible items in the game world.
Use the cabin, back seat and trunk for real physical transport. Load and condition are intended to influence handling.
Build a safe retreat, store supplies and develop your base from a hiding place into a permanent camp.
Host private or open sessions and explore together. Roadlands is designed for small groups of up to eight players.
The world
The world is based on the landscape around Inzell and the Chiemgau region. Real elevation and road data provide the foundation, reinterpreted for survival, exploration and gameplay.
Core systems
Search buildings, roads and remote places for equipment and resources.
Carry items in your hands, store them or transport bulky finds inside a vehicle.
Protect supplies in clothing, backpacks, crates and your own base.
Decide when to stay, when to act and when to take the road again.
Development
The project is currently in an early pre-alpha. Mechanics are first built as playable systems, then refined visually and technically.
Development
FAQ
No release date has been announced. A free public alpha is planned first.
Development is initially focused on Windows. Other platforms have not been confirmed.
Roadlands is being developed for solo play and small multiplayer sessions with up to eight players.
No. The world is fixed and deliberately designed. Real geodata is used as a starting point.
Stay on the road